Let's create something amazing together.
I strive to create meaningful projects that resonate with users. Whether it be through telling stories, or capturing beautiful moments, my goal is to leave an impact. I am looking for a team that shares this vision and is committed to leaving the world a better place than how we found it.
With each new project, my design approach changes and develops. I focus on user experience and impact. In each project I develop, the player journey is key to the success of the telling of the story. Check out some of these projects I have worked on, with more information under the "My Work" tab.
Explore the demo of this top-down 2D Pixel Art game made *only* from Java
A classic take on the liminality of the "Backrooms", explore this labyrinth, solve the puzzles, and end what you started in this game made from Unreal Engine
A story rich, atmospheric game made through level design, sound design, and scripting
A psychological, bone chilling horror game where nothing is as it seems
What do i do?
More About meEverything, anything. I am a self-declared jack of all trades, dipping my toes in level design, 3D modeling, sound and music design, and art. Most importantly though, I am a Senior Computer Science student, with an emphasis in software engineering. Quick learning and Agility are just a few of my skills.
The most important part of a game is the player, and how they interact with the world around them. In my projects, I ensure to make sure that the user is immersed in their experience.
I love crafting and telling stories through written language. Being able to craft whatever world you want however you want is something I appreciate very much.
As a Computer Science student, I specialize in creating efficient, readable, and effective code. I use my coding skills and computational logic knowledge to adapt to new languages and skills.
Leadership and Community
Involvement
http://www.mdevconf.com/
Awards, Accomplishments